Players
CrazyRust Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC10h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC22h ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC8d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC15d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CrazyRust Test Server online, and how reliable is it?
You will find CrazyRust Test Server online at this moment. The uptime it reports puts its last restart about 8 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is CrazyRust Test Server located?
No region is published by CrazyRust Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 212.73.137.6:28017.
Which version of Rust does CrazyRust Test Server run?
Rust network protocol 2635 and build 168909 on Linux is the version CrazyRust Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does CrazyRust Test Server run smoothly?
It averaged 240 server fps over the last 48 hours, with a floor of 230. Buildings, deployables and all the rest of the world came to as many as 11,020 entities. At most it took 2,137 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is CrazyRust Test Server?
On CrazyRust Test Server, 0 players are in and 40 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.
How does CrazyRust Test Server rank against other Rust servers?
In the seven-day player hours table, CrazyRust Test Server is #7,931, inside the top 36% of all ranked servers.
Wipes and resets
What does wipe day look like on CrazyRust Test Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 40 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on CrazyRust Test Server?
The wipes on CrazyRust Test Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 hours.
Rules and world
What are the rules and settings on CrazyRust Test Server?
No gather rate appears in the name CrazyRust Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does CrazyRust Test Server run?
CrazyRust Test Server runs a procedural map of size 4,000 with seed 671800176, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include CrazyRust Test Server?
The Rust Charts lists that carry CrazyRust Test Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on CrazyRust Test Server mean?
The game's server browser sees these tags from CrazyRust Test Server: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join CrazyRust Test Server?
Press F1 in Rust to open the console and type client.connect 212.73.137.6:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://srkhost.eu/ for its website.
