Rust Charts102,658 playing · live

On air · chart position #7,931

CrazyRust Test Server

Online 212.73.137.6:28017 checked 12m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#7,931
rank
top 36%
10h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

CrazyRust Test Server

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75119:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 19:49 UTCWIPEWiped Thu 29 Oct, 07:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:46 UTC10h ago – – running 0
Wed 28 Oct, 19:49 UTC22h ago – – – 0
Tue 20 Oct, 20:33 UTC8d ago 2 halved by day 2 8 days 0
Tue 20 Oct, 13:00 UTC9d ago 2 – 0.3 days 1
Tue 20 Oct, 05:18 UTC9d ago 1 – 0.3 days 1
Mon 19 Oct, 07:31 UTC10d ago 1 – 0.9 days 0
Sun 18 Oct, 05:45 UTC11d ago 1 – 1.1 days 0
Sat 17 Oct, 09:36 UTC12d ago 1 – 0.8 days 0
Thu 15 Oct, 17:40 UTC14d ago 1 – 1.7 days 0
Thu 15 Oct, 02:34 UTC14d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
198 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
83 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
227 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350
From the figures on this page

Quick answers

Host and version

Is CrazyRust Test Server online, and how reliable is it?

You will find CrazyRust Test Server online at this moment. The uptime it reports puts its last restart about 8 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is CrazyRust Test Server located?

No region is published by CrazyRust Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 212.73.137.6:28017.

Which version of Rust does CrazyRust Test Server run?

Rust network protocol 2635 and build 168909 on Linux is the version CrazyRust Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does CrazyRust Test Server run smoothly?

It averaged 240 server fps over the last 48 hours, with a floor of 230. Buildings, deployables and all the rest of the world came to as many as 11,020 entities. At most it took 2,137 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is CrazyRust Test Server?

On CrazyRust Test Server, 0 players are in and 40 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

How does CrazyRust Test Server rank against other Rust servers?

In the seven-day player hours table, CrazyRust Test Server is #7,931, inside the top 36% of all ranked servers.

Wipes and resets

What does wipe day look like on CrazyRust Test Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 40 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on CrazyRust Test Server?

The wipes on CrazyRust Test Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 hours.

Rules and world

What are the rules and settings on CrazyRust Test Server?

No gather rate appears in the name CrazyRust Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does CrazyRust Test Server run?

CrazyRust Test Server runs a procedural map of size 4,000 with seed 671800176, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include CrazyRust Test Server?

The Rust Charts lists that carry CrazyRust Test Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on CrazyRust Test Server mean?

The game's server browser sees these tags from CrazyRust Test Server: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join CrazyRust Test Server?

Press F1 in Rust to open the console and type client.connect 212.73.137.6:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://srkhost.eu/ for its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.