Off air · chart position #13,739
TroubleChute
Offline 212.3.159.147:28015 checked 3d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 3 days 20 hours ago. It stayed up 0% of the last 3 full days, 0 of 72 hours. Its earliest entry with Rust Charts dates from 24 October 2026.
Where is TroubleChute located?
From TroubleChute, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 212.3.159.147:28015.
Which version of Rust does TroubleChute run?
Rust network protocol 2635 and build 168909 on Windows is the version TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TroubleChute?
TroubleChute is offline at the moment; the last sighting was 3 days 20 hours ago. Averaging 1 players across seven days, it reached 1 at most.
How does TroubleChute rank against other Rust servers?
Player hours over the past week put TroubleChute at #13,739, among the top 62% of ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days.
How it is set up
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 212.3.159.147:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.