Off air · chart position #11,899
TroubleChute
Offline 212.3.142.44:28015 checked 4d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 4 days 9 hours ago. 0 of 96 hours is what it managed over the past 4 full days, 0% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 212.3.142.44:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2635 and build 168909 on Windows is the version TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 4 days 9 hours ago. Averaging 1 players across seven days, it reached 1 at most.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #11,899, inside the top 53% of all ranked servers.
Wipe schedule
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 6 hours.
Settings and map
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 212.3.142.44:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.