Off air · chart position #13,224
TroubleChute
Offline 212.3.128.35:28015 checked 37d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TroubleChute online, and how reliable is it?
TroubleChute is down at the moment, having last been seen 37 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 212.3.128.35:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 164530 on Windows is the version TroubleChute runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TroubleChute?
Last seen 37 days 6 hours ago, TroubleChute is currently offline.
How does TroubleChute rank against other Rust servers?
The top – of ranked servers includes TroubleChute, at #13,224 on player hours for the last week.
Wipes and resets
What is the wipe schedule on TroubleChute?
Too few wipes on record for TroubleChute to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 51 days 6 hours.
Rules and world
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
A procedural map, generated by the game, is what TroubleChute runs.
Lists and filters
Which Rust Charts lists and filters include TroubleChute?
The Rust Charts lists that carry TroubleChute are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser sees these tags from TroubleChute: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TroubleChute?
Enter client.connect 212.3.128.35:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.