Rust Charts60,014 playing · live

Off air · chart position #15,347

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 9d ago

modded
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,347
rank
top 70%
30d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Server_217_DevBlog

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC30d ago 0 – running 0
Sun 27 Sep, 14:27 UTC32d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC33d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
182 / 215
From the figures on this page

Quick answers

Server details

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down at the moment, having last been seen 9 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 26 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 212.110.152.61:28015.

Which version of Rust does Server_217_DevBlog run?

The build behind Server_217_DevBlog is Rust network protocol 2183, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Server_217_DevBlog?

Server_217_DevBlog is offline at the moment; the last sighting was 9 days 13 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

In the seven-day player hours table, Server_217_DevBlog is #15,347, inside the top 70% of all ranked servers.

Wipes and resets

What does wipe day look like on Server_217_DevBlog?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Server_217_DevBlog?

The wipes on Server_217_DevBlog come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 30 days 13 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog carries no gather rate. The group limit is not published. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The anti-cheat VAC from Valve is off.

Which map does Server_217_DevBlog run?

Generated by the game, the map on Server_217_DevBlog is procedural.

Tags explained

Which Rust Charts lists and filters include Server_217_DevBlog?

These Rust Charts lists include Server_217_DevBlog: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2183 (Protocol): The server speaks protocol 2183, so your game needs the same version; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): This one is modded, so plugins or settings alter play; h5e7466bf (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags Server_217_DevBlog publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Server_217_DevBlog?

The console is behind F1 in Rust: enter client.connect 212.110.152.61:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
v2183
Protocol The server speaks protocol 2183, so your game needs the same version.

Mods and access

oxide
Oxide The plugin framework is Oxide, also known as uMod.
modded
Modded This one is modded, so plugins or settings alter play.

Other

h5e7466bf
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.