Rust Charts78,914 playing · live

Off air · chart position #15,398

MonkeyCode Test Server

Offline 212.107.29.67:28015 checked 41d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,398
rank
no region published
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

MonkeyCode Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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no group limit · 150 on average
40 / 500
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EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
84 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
301 / 310
From the figures on this page

Quick answers

About the server

Is MonkeyCode Test Server online, and how reliable is it?

Right now MonkeyCode Test Server is not running; the last sighting was 41 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.

Where is MonkeyCode Test Server located?

There's no region listed for MonkeyCode Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 212.107.29.67:28015 is its address.

Which version of Rust does MonkeyCode Test Server run?

The build behind MonkeyCode Test Server is Rust network protocol 2633 and build 162929, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is MonkeyCode Test Server?

MonkeyCode Test Server shows as offline now, with its last appearance 41 days 9 hours ago.

How does MonkeyCode Test Server rank against other Rust servers?

The top – of ranked servers includes MonkeyCode Test Server, at #15,398 on player hours for the last week.

Wipes and resets

What is the wipe schedule on MonkeyCode Test Server?

The record of MonkeyCode Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 55 days 21 hours.

Settings and map

What are the rules and settings on MonkeyCode Test Server?

You will not find a gather rate in the name MonkeyCode Test Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does MonkeyCode Test Server run?

The map on MonkeyCode Test Server is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include MonkeyCode Test Server?

These Rust Charts lists include MonkeyCode Test Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MonkeyCode Test Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags MonkeyCode Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join MonkeyCode Test Server?

Enter client.connect 212.107.29.67:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs162929
Build Build 162929 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.