Off air · chart position #13,861
test1
Offline 212.102.62.168:28015 checked 24d ago
Players
test1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test1 online, and how reliable is it?
Right now test1 is not running; the last sighting was 24 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is test1 located?
No region is published by test1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 212.102.62.168:28015.
Which version of Rust does test1 run?
Rust network protocol 2634 and build 166652 on Windows is the version test1 runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test1?
Last seen 24 days 16 hours ago, test1 is currently offline.
How does test1 rank against other Rust servers?
In the seven-day player hours table, test1 is #13,861, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on test1?
Too few wipes on record for test1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 17 hours.
Rules and world
What are the rules and settings on test1?
You will not find a gather rate in the name test1. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does test1 run?
The map on test1 is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include test1?
The Rust Charts lists that carry test1 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test1 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp15 (Max players): It has 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags test1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test1?
Enter client.connect 212.102.62.168:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.