Off air · chart position #15,150
relulu_test
Offline 211.7.96.146:28115 checked 14d ago
Players
relulu_test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is relulu_test online, and how reliable is it?
Right now relulu_test is not running; the last sighting was 14 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is relulu_test located?
From relulu_test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 211.7.96.146:28115.
Which version of Rust does relulu_test run?
The build behind relulu_test is Rust network protocol 2634 and build 167058, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is relulu_test?
relulu_test is offline at the moment; the last sighting was 14 days 5 hours ago.
How does relulu_test rank against other Rust servers?
In the seven-day player hours table, relulu_test is #15,150, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on relulu_test?
relulu_test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 6 hours.
Settings and map
What are the rules and settings on relulu_test?
The name relulu_test carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does relulu_test run?
A procedural map, generated by the game, is what relulu_test runs.
Tag guide
Which Rust Charts lists and filters include relulu_test?
These Rust Charts lists include relulu_test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on relulu_test mean?
The game's server browser sees these tags from relulu_test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join relulu_test?
Press F1 in Rust to open the console and type client.connect 211.7.96.146:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.