Off air · chart position #16,033
Local Staging Test
Offline 209.222.101.220:28015 checked 28d ago
Players
Local Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Staging Test online, and how reliable is it?
Right now Local Staging Test is not running; the last sighting was 28 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 30 September 2026.
Where is Local Staging Test located?
There's no region listed for Local Staging Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 209.222.101.220:28015 is its address.
Which version of Rust does Local Staging Test run?
The build behind Local Staging Test is Rust network protocol 2634 and build 166427, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Staging Test?
Local Staging Test shows as offline now, with its last appearance 28 days 13 hours ago.
How does Local Staging Test rank against other Rust servers?
Player hours over the past week put Local Staging Test at #16,033, among the top 67% of ranked servers.
Wipe schedule
What is the wipe schedule on Local Staging Test?
Local Staging Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 14 hours.
Rules and world
What are the rules and settings on Local Staging Test?
You will not find a gather rate in the name Local Staging Test. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Local Staging Test run?
Generated by the game, the map on Local Staging Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Local Staging Test?
The Rust Charts lists that carry Local Staging Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Staging Test mean?
These are the tags Local Staging Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166427 (Build): The game build is 166427; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Local Staging Test?
Enter client.connect 209.222.101.220:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.