On air · chart position #15,284
Rust Practice
Online 209.192.255.43:27093 checked 6m ago
Players
Rust Practice
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Practice online, and how reliable is it?
Rust Practice is up as you read this. About 2 days 16 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is Rust Practice located?
There's no region listed for Rust Practice. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 209.192.255.43:27093.
Which version of Rust does Rust Practice run?
The build behind Rust Practice is Rust network protocol 2635 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Practice run smoothly?
It averaged 118 server fps over the last 48 hours, with a floor of 99. At its fullest it held 81,322 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,121 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Rust Practice?
Right now 0 players are on Rust Practice, out of 2 slots. Its average over the past week comes to 0 players.
How does Rust Practice rank against other Rust servers?
Player hours over the past week put Rust Practice at #15,284, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on Rust Practice?
Rust Practice's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 21 days 5 hours.
Settings and map
What are the rules and settings on Rust Practice?
You will not find a gather rate in the name Rust Practice. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Rust Practice run?
Rust Practice runs a procedural map of size 3,750 with seed 89346548, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Rust Practice?
The Rust Charts lists that carry Rust Practice are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Practice mean?
These are the tags Rust Practice makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rust Practice?
Press F1 in Rust to open the console and type client.connect 209.192.255.43:27093. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.