On air · chart position #15,269
fghf
Online 209.192.255.166:26721 checked 9m ago
Players
fghf
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is fghf online, and how reliable is it?
Right now fghf is running. Going by the reported uptime, it restarted roughly 2 hours ago. Of the past 6 full days it was running for 143 of 144 hours, or 99% of the time. The first record Rust Charts holds of it is 22 October 2026.
Where is fghf located?
No region is published by fghf. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 209.192.255.166:26721 is its address.
Which version of Rust does fghf run?
Rust network protocol 2635 and build 167781 on Linux is the version fghf runs. Steam updates your game for you; all you need is the same protocol to join.
Does fghf run smoothly?
The 48-hour average was 234 server fps; the lowest point was 218. Buildings, deployables and all the rest of the world came to as many as 14,775 entities. Memory use peaked at 5,201 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is fghf?
Right now 0 players are on fghf, out of 40 slots. Its average over the past week comes to 0 players.
How does fghf rank against other Rust servers?
The top 68% of ranked servers includes fghf, at #15,269 on player hours for the last week.
Wipes and resets
What is the wipe schedule on fghf?
The record of fghf's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days.
Rules and world
What are the rules and settings on fghf?
The name fghf carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does fghf run?
fghf runs a procedural map of size 2,000 with seed 425293779, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include fghf?
These Rust Charts lists include fghf: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on fghf mean?
These are the tags fghf makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join fghf?
Enter client.connect 209.192.255.166:26721 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.