Off air · chart position #15,426
My Rust Server | ScalaCube
Offline 209.192.185.201:2115 checked 1d ago
Players
My Rust Server | ScalaCube
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is My Rust Server | ScalaCube online, and how reliable is it?
Right now My Rust Server | ScalaCube is not running; the last sighting was 25 hours ago. The uptime it reports puts its last restart about 16 days 22 hours ago. Of the past 7 full days it was running for 161 of 168 hours, or 96% of the time. Rust Charts has tracked it since 10 October 2026.
Where is My Rust Server | ScalaCube located?
No region is published by My Rust Server | ScalaCube. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 209.192.185.201:2115.
Which version of Rust does My Rust Server | ScalaCube run?
The build behind My Rust Server | ScalaCube is Rust network protocol 2634 and build 167398, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does My Rust Server | ScalaCube run smoothly?
Never under 62, and 79 server fps on average, is how the last 48 hours went. At its fullest it held 91,045 entities: buildings, deployables and the rest of the world. At most it took 5,584 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is My Rust Server | ScalaCube?
Last seen 25 hours ago, My Rust Server | ScalaCube is currently offline. Its average over the past week comes to 0 players.
How does My Rust Server | ScalaCube rank against other Rust servers?
Player hours over the past week put My Rust Server | ScalaCube at #15,426, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on My Rust Server | ScalaCube?
The record of My Rust Server | ScalaCube's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 18 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on My Rust Server | ScalaCube?
No gather rate appears in the name My Rust Server | ScalaCube. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does My Rust Server | ScalaCube run?
A procedural map of size 4,000 with seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include My Rust Server | ScalaCube?
These Rust Charts lists include My Rust Server | ScalaCube: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust Server | ScalaCube mean?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags My Rust Server | ScalaCube publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join My Rust Server | ScalaCube?
The console is behind F1 in Rust: enter client.connect 209.192.185.201:2115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.