Off air · chart position #15,349
[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Players
[US] Bluezone101
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [US] Bluezone101 online, and how reliable is it?
You will not get on [US] Bluezone101 just now: it is offline, last seen 36 hours ago. Going by the reported uptime, it restarted roughly 4 minutes ago. It stayed up 79% of the last 7 full days, 132 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is [US] Bluezone101 located?
The NA tag is how [US] Bluezone101 lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 209.126.2.184:28038.
Which version of Rust does [US] Bluezone101 run?
Rust network protocol 2635 and build 168909 on Linux is what [US] Bluezone101 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [US] Bluezone101 run smoothly?
The 48-hour average was 43 server fps; the lowest point was 19. At its fullest it held 47,068 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,981 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [US] Bluezone101?
Last seen 36 hours ago, [US] Bluezone101 is currently offline. 0 players was the seven-day average.
How does [US] Bluezone101 rank against other Rust servers?
The last seven days of player hours put [US] Bluezone101 at #15,349, top 69% of ranked servers, and #1,521 in North America.
Wipe days
What does wipe day look like on [US] Bluezone101?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on [US] Bluezone101?
A single monthly wipe, the force wipe, is all [US] Bluezone101 runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 7 days 7 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on [US] Bluezone101?
You will not find a gather rate in the name [US] Bluezone101. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does [US] Bluezone101 run?
A procedural map of size 4,250 with seed 330014502, generated by the game, is what [US] Bluezone101 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include [US] Bluezone101?
These Rust Charts lists include [US] Bluezone101: Rust tutorial servers, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [US] Bluezone101 mean?
The game's server browser sees these tags from [US] Bluezone101: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [US] Bluezone101?
The console is behind F1 in Rust: enter client.connect 209.126.2.184:28038 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.