Off air · chart position #15,848
osmium dev gate-oxide (local)
Offline 208.88.69.27:28910 checked 21d ago
Players
osmium dev gate-oxide (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:14 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is osmium dev gate-oxide (local) online, and how reliable is it?
Right now osmium dev gate-oxide (local) is not running; the last sighting was 21 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 8 October 2026.
Where is osmium dev gate-oxide (local) located?
No region is published by osmium dev gate-oxide (local). Rust Charts shows the location a server claims, not where the machine actually is. Connect at 208.88.69.27:28910.
Which version of Rust does osmium dev gate-oxide (local) run?
The build behind osmium dev gate-oxide (local) is Rust network protocol 2634 and build 167058, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is osmium dev gate-oxide (local)?
osmium dev gate-oxide (local) shows as offline now, with its last appearance 21 days 17 hours ago.
How does osmium dev gate-oxide (local) rank against other Rust servers?
Player hours over the past week put osmium dev gate-oxide (local) at #15,848, among the top 72% of ranked servers.
Wipe days
What does wipe day look like on osmium dev gate-oxide (local)?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev gate-oxide (local)?
osmium dev gate-oxide (local)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on osmium dev gate-oxide (local)?
The name osmium dev gate-oxide (local) carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does osmium dev gate-oxide (local) run?
A procedural map, generated by the game, is what osmium dev gate-oxide (local) runs.
Lists and filters
Which Rust Charts lists and filters include osmium dev gate-oxide (local)?
The Rust Charts lists that carry osmium dev gate-oxide (local) are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev gate-oxide (local) mean?
The game's server browser sees these tags from osmium dev gate-oxide (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join osmium dev gate-oxide (local)?
The console is behind F1 in Rust: enter client.connect 208.88.69.27:28910 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.