Off air · chart position #15,842
osmium dev w12 (local)
Offline 208.88.69.27:28840 checked 19d ago
Players
osmium dev w12 (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:49 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is osmium dev w12 (local) online, and how reliable is it?
You will not get on osmium dev w12 (local) just now: it is offline, last seen 19 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 8 October 2026.
Where is osmium dev w12 (local) located?
There's no region listed for osmium dev w12 (local). Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 208.88.69.27:28840.
Which version of Rust does osmium dev w12 (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev w12 (local) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is osmium dev w12 (local)?
osmium dev w12 (local) shows as offline now, with its last appearance 19 days 23 hours ago.
How does osmium dev w12 (local) rank against other Rust servers?
In the seven-day player hours table, osmium dev w12 (local) is #15,842, inside the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on osmium dev w12 (local)?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev w12 (local)?
osmium dev w12 (local)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 20 days 5 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on osmium dev w12 (local)?
No gather rate appears in the name osmium dev w12 (local). Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does osmium dev w12 (local) run?
Generated by the game, the map on osmium dev w12 (local) is procedural.
Tag guide
Which Rust Charts lists and filters include osmium dev w12 (local)?
These Rust Charts lists include osmium dev w12 (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w12 (local) mean?
The game's server browser sees these tags from osmium dev w12 (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join osmium dev w12 (local)?
The console is behind F1 in Rust: enter client.connect 208.88.69.27:28840 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.