Off air · chart position #13,631
osmium dev world (local)
Offline 208.88.69.27:28761 checked 9d ago
Players
osmium dev world (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:48 UTC10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is osmium dev world (local) online, and how reliable is it?
Right now osmium dev world (local) is not running; the last sighting was 9 days 23 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 19 October 2026.
Where is osmium dev world (local) located?
There's no region listed for osmium dev world (local). Rust Charts shows the location a server claims, not where the machine actually is. Connect at 208.88.69.27:28761.
Which version of Rust does osmium dev world (local) run?
The build behind osmium dev world (local) is Rust network protocol 2634 and build 167231, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is osmium dev world (local)?
osmium dev world (local) is offline at the moment; the last sighting was 9 days 23 hours ago.
How does osmium dev world (local) rank against other Rust servers?
The top 62% of ranked servers includes osmium dev world (local), at #13,631 on player hours for the last week.
Wipes and resets
What does wipe day look like on osmium dev world (local)?
Its recent wipes peaked at an average of 4 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev world (local)?
The record of osmium dev world (local)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days is how long ago its current world was made.
Settings and map
What are the rules and settings on osmium dev world (local)?
No gather rate appears in the name osmium dev world (local). 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does osmium dev world (local) run?
A procedural map, generated by the game, is what osmium dev world (local) runs.
Tag guide
Which Rust Charts lists and filters include osmium dev world (local)?
These Rust Charts lists include osmium dev world (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on osmium dev world (local) mean?
The game's server browser sees these tags from osmium dev world (local): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join osmium dev world (local)?
The console is behind F1 in Rust: enter client.connect 208.88.69.27:28761 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.