Off air · chart position #15,789
osmium dev p7staging (local)
Offline 208.88.69.27:28760 checked 19d ago
Players
osmium dev p7staging (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 00:13 UTC19d ago | 0 | – | running | 0 |
| Thu 8 Oct, 00:36 UTC21d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is osmium dev p7staging (local) online, and how reliable is it?
osmium dev p7staging (local) is down at the moment, having last been seen 19 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 8 October 2026.
Where is osmium dev p7staging (local) located?
From osmium dev p7staging (local), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 208.88.69.27:28760 is its address.
Which version of Rust does osmium dev p7staging (local) run?
Rust network protocol 2635 and build 167508 on Linux is what osmium dev p7staging (local) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is osmium dev p7staging (local)?
osmium dev p7staging (local) shows as offline now, with its last appearance 19 days 16 hours ago.
How does osmium dev p7staging (local) rank against other Rust servers?
The top 72% of ranked servers includes osmium dev p7staging (local), at #15,789 on player hours for the last week.
Wipes and resets
What does wipe day look like on osmium dev p7staging (local)?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on osmium dev p7staging (local)?
Too few wipes on record for osmium dev p7staging (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 19 days 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on osmium dev p7staging (local)?
You will not find a gather rate in the name osmium dev p7staging (local). The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does osmium dev p7staging (local) run?
A procedural map, generated by the game, is what osmium dev p7staging (local) runs.
Lists and filters
Which Rust Charts lists and filters include osmium dev p7staging (local)?
The Rust Charts lists that carry osmium dev p7staging (local) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev p7staging (local) mean?
The game's server browser sees these tags from osmium dev p7staging (local): gmrust (Game mode): Standard survival rules apply; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167508 (Build): The game build is 167508; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join osmium dev p7staging (local)?
Enter client.connect 208.88.69.27:28760 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.