Off air · chart position #15,297
osmium dev hub (local)
Offline 208.88.69.27:28741 checked 10d ago
Players
osmium dev hub (local)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is osmium dev hub (local) online, and how reliable is it?
osmium dev hub (local) is down at the moment, having last been seen 10 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is osmium dev hub (local) located?
From osmium dev hub (local), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 208.88.69.27:28741.
Which version of Rust does osmium dev hub (local) run?
The build behind osmium dev hub (local) is Rust network protocol 2634 and build 167231, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is osmium dev hub (local)?
Last seen 10 days 20 hours ago, osmium dev hub (local) is currently offline.
How does osmium dev hub (local) rank against other Rust servers?
In the seven-day player hours table, osmium dev hub (local) is #15,297, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on osmium dev hub (local)?
osmium dev hub (local)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 21 hours.
Rules and world
What are the rules and settings on osmium dev hub (local)?
You will not find a gather rate in the name osmium dev hub (local). Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does osmium dev hub (local) run?
The map on osmium dev hub (local) is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include osmium dev hub (local)?
These Rust Charts lists include osmium dev hub (local): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on osmium dev hub (local) mean?
The game's server browser sees these tags from osmium dev hub (local): gmrust (Game mode): Standard survival rules apply; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join osmium dev hub (local)?
Enter client.connect 208.88.69.27:28741 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.