On air · chart position #7,573
Private Hollow
Online 207.244.243.104:28015 checked 18m ago
Players
Private Hollow
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Private Hollow online, and how reliable is it?
You will find Private Hollow online at this moment. About 21 hours ago is when it last restarted, to go by the uptime it reports. Rust Charts has tracked it since 27 October 2026.
Where is Private Hollow located?
No region is published by Private Hollow. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 207.244.243.104:28015.
Which version of Rust does Private Hollow run?
The build behind Private Hollow is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Private Hollow run smoothly?
The 48-hour average was 103 server fps; the lowest point was 26. Buildings, deployables and all the rest of the world came to as many as 19,935 entities. At most it took 1,173 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Private Hollow?
On Private Hollow, 1 players are in and 10 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 18:00 UTC drew the most, at 2 players on average.
How does Private Hollow rank against other Rust servers?
In the seven-day player hours table, Private Hollow is #7,573, inside the top 34% of all ranked servers.
Wipe days
What is the wipe schedule on Private Hollow?
Too few wipes on record for Private Hollow to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 hours.
Rules and world
What are the rules and settings on Private Hollow?
No gather rate appears in the name Private Hollow. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Private Hollow run?
A procedural map of size 2,000 with seed 1034643592, generated by the game, is what Private Hollow runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Private Hollow?
These Rust Charts lists include Private Hollow: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Private Hollow mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Private Hollow publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Private Hollow?
Enter client.connect 207.244.243.104:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.