Rust Charts81,308 playing · live

On air · chart position #4,383

For Example Nothing...

Online 206.72.195.74:27041 checked 13m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 4
#4,383
rank
top 20%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

For Example Nothing...

0on now · 48h peak 2
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 3 – running 0
Mon 28 Sep, 20:26 UTC30d ago 6 halved by day 3 4.2 days 2
Thu 17 Sep, 18:54 UTC41d ago 4 held half 11.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700
From the figures on this page

Quick answers

About the server

Is For Example Nothing... online, and how reliable is it?

You will find For Example Nothing... online at this moment. About 2 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is For Example Nothing... located?

From For Example Nothing..., no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 206.72.195.74:27041.

Which version of Rust does For Example Nothing... run?

The build behind For Example Nothing... is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does For Example Nothing... run smoothly?

It averaged 39 server fps over the last 48 hours, with a floor of 1. At its fullest it held 95,432 entities: buildings, deployables and the rest of the world. At most it took 2,944 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is For Example Nothing...?

For Example Nothing... has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 4. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 2 players.

How does For Example Nothing... rank against other Rust servers?

Player hours over the past week put For Example Nothing... at #4,383, among the top 20% of ranked servers.

Wipe days

What does wipe day look like on For Example Nothing...?

Its recent wipes peaked at an average of 4 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on For Example Nothing...?

The wipes on For Example Nothing... come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 14 hours.

Settings and map

What are the rules and settings on For Example Nothing...?

The name For Example Nothing... carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.

Which map does For Example Nothing... run?

The map on For Example Nothing... is procedural, size 4,000, seed 2026680033, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include For Example Nothing...?

The Rust Charts lists that carry For Example Nothing... are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on For Example Nothing... mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags For Example Nothing... publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join For Example Nothing...?

Press F1 in Rust to open the console and type client.connect 206.72.195.74:27041. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.gamehostbros.com.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.