On air · chart position #15,388
Halo Test
Online 205.209.120.235:28080 checked 11m ago
Players
Halo Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Halo Test online, and how reliable is it?
You will find Halo Test online at this moment. The uptime it reports puts its last restart about 7 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Halo Test located?
No region is published by Halo Test. Rust Charts shows the location a server claims, not where the machine actually is. 205.209.120.235:28080 is its address.
Which version of Rust does Halo Test run?
The build behind Halo Test is Rust network protocol 2632 and build 160450, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Halo Test run smoothly?
Never under 104, and 139 server fps on average, is how the last 48 hours went. At its fullest it held 65,750 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 6,431 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Halo Test?
On Halo Test, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does Halo Test rank against other Rust servers?
In the seven-day player hours table, Halo Test is #15,388, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on Halo Test?
Halo Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 81 days 22 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Halo Test?
No gather rate appears in the name Halo Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Halo Test run?
Halo Test runs a procedural map of size 3,500 with seed 664382915, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Halo Test?
These Rust Charts lists include Halo Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Halo Test mean?
These are the tags Halo Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs160450 (Build): Build 160450 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Halo Test?
Press F1 in Rust to open the console and type client.connect 205.209.120.235:28080. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.