Off air · chart position #15,349
pllm-test-0
Offline 205.196.144.26:28015 checked 5d ago
Players
pllm-test-0
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 is down at the moment, having last been seen 5 days 11 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. The first record Rust Charts holds of it is 23 October 2026.
Where is pllm-test-0 located?
No region is published by pllm-test-0. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 205.196.144.26:28015 is its address.
Which version of Rust does pllm-test-0 run?
The build behind pllm-test-0 is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is pllm-test-0?
pllm-test-0 shows as offline now, with its last appearance 5 days 11 hours ago. Its average over the past week comes to 0 players.
How does pllm-test-0 rank against other Rust servers?
Player hours over the past week put pllm-test-0 at #15,349, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on pllm-test-0?
Too few wipes on record for pllm-test-0 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 5 days 12 hours.
Settings and map
What are the rules and settings on pllm-test-0?
The name pllm-test-0 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does pllm-test-0 run?
A procedural map, generated by the game, is what pllm-test-0 runs.
Tags explained
Which Rust Charts lists and filters include pllm-test-0?
These Rust Charts lists include pllm-test-0: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-0 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags pllm-test-0 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join pllm-test-0?
Enter client.connect 205.196.144.26:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.