Rust Charts33,162 playing · live

Off air · chart position #15,396

rules local test

Offline 204.93.237.12:28515 checked 7d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,396
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

rules local test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 151 on average
52 / 500
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134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Server details

Is rules local test online, and how reliable is it?

rules local test is down at the moment, having last been seen 7 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 21 October 2026.

Where is rules local test located?

From rules local test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 204.93.237.12:28515.

Which version of Rust does rules local test run?

Rust network protocol 2634 and build 167781 on Linux is what rules local test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is rules local test?

rules local test is offline at the moment; the last sighting was 7 days 21 hours ago.

How does rules local test rank against other Rust servers?

In the seven-day player hours table, rules local test is #15,396, inside the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on rules local test?

Too few wipes on record for rules local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 7 days 21 hours.

Settings and map

What are the rules and settings on rules local test?

No gather rate appears in the name rules local test. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is not active.

Which map does rules local test run?

A procedural map, generated by the game, is what rules local test runs.

Tags explained

Which Rust Charts lists and filters include rules local test?

The Rust Charts lists that carry rules local test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on rules local test mean?

These are the tags rules local test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join rules local test?

Enter client.connect 204.93.237.12:28515 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.