Off air · chart position #15,344
npc freeze local test
Offline 204.93.237.12:28435 checked 7d ago
Players
npc freeze local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:09 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is npc freeze local test online, and how reliable is it?
npc freeze local test is down at the moment, having last been seen 7 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is npc freeze local test located?
No region is published by npc freeze local test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 204.93.237.12:28435 is its address.
Which version of Rust does npc freeze local test run?
Rust network protocol 2634 and build 167781 on Linux is what npc freeze local test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is npc freeze local test?
npc freeze local test is offline at the moment; the last sighting was 7 days 7 hours ago.
How does npc freeze local test rank against other Rust servers?
In the seven-day player hours table, npc freeze local test is #15,344, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on npc freeze local test?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on npc freeze local test?
Too few wipes on record for npc freeze local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 7 days 7 hours.
Rules and world
What are the rules and settings on npc freeze local test?
The name npc freeze local test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does npc freeze local test run?
Generated by the game, the map on npc freeze local test is procedural.
Tag guide
Which Rust Charts lists and filters include npc freeze local test?
These Rust Charts lists include npc freeze local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on npc freeze local test mean?
These are the tags npc freeze local test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join npc freeze local test?
Enter client.connect 204.93.237.12:28435 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.