Off air · chart position #15,339
echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Players
echostore local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is echostore local test online, and how reliable is it?
echostore local test is down at the moment, having last been seen 7 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 21 October 2026.
Where is echostore local test located?
From echostore local test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 204.93.237.12:28315.
Which version of Rust does echostore local test run?
Rust network protocol 2634 and build 167781 on Linux is what echostore local test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is echostore local test?
Last seen 7 days 18 hours ago, echostore local test is currently offline.
How does echostore local test rank against other Rust servers?
Player hours over the past week put echostore local test at #15,339, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on echostore local test?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on echostore local test?
The record of echostore local test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 7 days 18 hours.
Settings and map
What are the rules and settings on echostore local test?
The name echostore local test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does echostore local test run?
The map on echostore local test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include echostore local test?
These Rust Charts lists include echostore local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on echostore local test mean?
The game's server browser sees these tags from echostore local test: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join echostore local test?
The console is behind F1 in Rust: enter client.connect 204.93.237.12:28315 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.