Rust Charts67,203 playing · live

On air · chart position #15,290

OW Mad Science: Events server

Online 204.191.220.196:28115 checked 10m ago

vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
28d ago
last wipe
no schedule published
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

OW Mad Science: Events server

0on now
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
34d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
243 / 260
From the figures on this page

Quick answers

About the server

Is OW Mad Science: Events server online, and how reliable is it?

You will find OW Mad Science: Events server online at this moment. About 9 days 6 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is OW Mad Science: Events server located?

From OW Mad Science: Events server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 204.191.220.196:28115.

Which version of Rust does OW Mad Science: Events server run?

Rust network protocol 2634 and build 167781 on Linux is what OW Mad Science: Events server runs. Steam updates your game for you; all you need is the same protocol to join.

Does OW Mad Science: Events server run smoothly?

The 48-hour average was 133 server fps; the lowest point was 71. At its fullest it held 67,374 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,237 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is OW Mad Science: Events server?

OW Mad Science: Events server has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.

How does OW Mad Science: Events server rank against other Rust servers?

In the seven-day player hours table, OW Mad Science: Events server is #15,290, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on OW Mad Science: Events server?

The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on OW Mad Science: Events server?

The force wipe is the only wipe on OW Mad Science: Events server, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 28 days 4 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on OW Mad Science: Events server?

The name OW Mad Science: Events server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.

Which map does OW Mad Science: Events server run?

OW Mad Science: Events server runs a procedural map of size 3,400 with seed 1648840555, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include OW Mad Science: Events server?

The Rust Charts lists that carry OW Mad Science: Events server are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on OW Mad Science: Events server mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags OW Mad Science: Events server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join OW Mad Science: Events server?

Enter client.connect 204.191.220.196:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://www.obsidianworlds.com/rust/ is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.