Off air · chart position #15,988
dev
Offline 203.94.34.210:28015 checked 23d ago
Players
dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:25 UTC27d ago | 2 | – | running | 0 |
| Tue 29 Sep, 07:13 UTC29d ago | 1 | held half | 2.1 days | 0 |
| Mon 28 Sep, 03:01 UTC30d ago | 1 | – | 1.2 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 24 Sep, 16:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Tue 22 Sep, 19:01 UTC36d ago | 1 | – | 1.9 days | 0 |
| Mon 21 Sep, 17:02 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 20:21 UTC38d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 14:50 UTC42d ago | 1 | halved by day 2 | 4.2 days | 0 |
| Tue 15 Sep, 12:25 UTC43d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 12:29 UTC44d ago | 1 | – | 1 days | 0 |
| Sun 13 Sep, 14:40 UTC45d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is dev online, and how reliable is it?
Right now dev is not running; the last sighting was 23 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is dev located?
There's no region listed for dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 203.94.34.210:28015.
Which version of Rust does dev run?
The build behind dev is Rust network protocol 2634 and build 166465, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is dev?
dev shows as offline now, with its last appearance 23 days 15 hours ago.
How does dev rank against other Rust servers?
In the seven-day player hours table, dev is #15,988, inside the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on dev?
Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on dev?
With irregular wipe times on dev, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 34 days 4 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on dev?
You will not find a gather rate in the name dev. 100 players is the maximum for a group. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include dev?
These Rust Charts lists include dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on dev mean?
These are the tags dev makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts100 (Group limit): No team can exceed 100; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166465 (Build): This server reports build 166465; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join dev?
Press F1 in Rust to open the console and type client.connect 203.94.34.210:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.