Off air · chart position #13,811
IKS[211 Devblog]
Offline 203.23.179.160:27015 checked 15d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 15 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 October 2026.
Where is IKS[211 Devblog] located?
From IKS[211 Devblog], no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 203.23.179.160:27015.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is IKS[211 Devblog]?
Last seen 15 days 21 hours ago, IKS[211 Devblog] is currently offline.
How does IKS[211 Devblog] rank against other Rust servers?
The top 64% of ranked servers includes IKS[211 Devblog], at #13,811 on player hours for the last week.
Wipe days
What is the wipe schedule on IKS[211 Devblog]?
IKS[211 Devblog]'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 16 days 18 hours.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
No gather rate appears in the name IKS[211 Devblog]. There is no published group limit. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include IKS[211 Devblog]?
The Rust Charts lists that carry IKS[211 Devblog] are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] makes public, and the server browser reads them: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is modded, so plugins or settings alter play; hb68d7370 (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join IKS[211 Devblog]?
The console is behind F1 in Rust: enter client.connect 203.23.179.160:27015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.