Rust Charts104,004 playing · live

On air · chart position #14,792

Drift Staging

Online 203.16.163.8:27387 checked 13m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#14,792
rank
top 66%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Drift Staging

0on now
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:15 UTC15d ago 2 – running 0
Tue 13 Oct, 17:17 UTC16d ago 5 – 0.9 days 0
Mon 12 Oct, 20:37 UTC16d ago 5 – 0.9 days 0
Mon 5 Oct, 14:21 UTC24d ago 2 halved by day 1 7.3 days 0
Sun 4 Oct, 15:18 UTC25d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
160 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
187 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350
From the figures on this page

Quick answers

Host and version

Is Drift Staging online, and how reliable is it?

Right now Drift Staging is running. About 3 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 4 October 2026.

Where is Drift Staging located?

There's no region listed for Drift Staging. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 203.16.163.8:27387 is its address.

Which version of Rust does Drift Staging run?

Rust network protocol 2635 and build 168909 on Linux is what Drift Staging runs. Steam updates your game for you; all you need is the same protocol to join.

Does Drift Staging run smoothly?

Never under 108, and 171 server fps on average, is how the last 48 hours went. At its fullest it held 24,268 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,701 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Drift Staging?

On Drift Staging, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.

How does Drift Staging rank against other Rust servers?

In the seven-day player hours table, Drift Staging is #14,792, inside the top 66% of all ranked servers.

Wipe days

What does wipe day look like on Drift Staging?

At their busiest, its recent wipes averaged 4 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Drift Staging?

The wipes on Drift Staging come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 3 hours.

Settings and map

What are the rules and settings on Drift Staging?

No gather rate appears in the name Drift Staging. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does Drift Staging run?

The map on Drift Staging is procedural, size 3,500, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Drift Staging?

These Rust Charts lists include Drift Staging: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Drift Staging mean?

These are the tags Drift Staging makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Drift Staging?

Enter client.connect 203.16.163.8:27387 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.