Off air · chart position #15,452
A Shockbyte Rust Server
Offline 203.16.163.4:25784 checked 8d ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:40 UTC15d ago | 0 | – | running | 0 |
| Wed 16 Sep, 09:05 UTC43d ago | 0 | – | 27.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is not running; the last sighting was 8 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 203.16.163.4:25784.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server shows as offline now, with its last appearance 8 days 4 hours ago.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,452, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 15 days 18 hours.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
A procedural map of size 2,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser sees these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 203.16.163.4:25784. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.