Rust Charts64,636 playing · live

On air · chart position #3,505

private events

Online 203.16.163.198:26595 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 70
0/ 70
players now
0% full
1
7-day average
peak 48
#3,505
rank
top 16%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

private events

0on now · 48h peak 48
AveragePeak
02040608012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC2d ago 48 – running 0
Fri 23 Oct, 14:32 UTC5d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC9d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC21d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
From the figures on this page

Quick answers

Host and version

Is private events online, and how reliable is it?

private events is up as you read this. The uptime it reports puts its last restart about 27 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is private events located?

There's no region listed for private events. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 203.16.163.198:26595.

Which version of Rust does private events run?

The build behind private events is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does private events run smoothly?

Never under 79, and 122 server fps on average, is how the last 48 hours went. At its fullest it held 69,669 entities: buildings, deployables and the rest of the world. At most it took 4,475 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is private events?

Right now 0 players are on private events, out of 70 slots. Averaging 1 players across seven days, it reached 48 at most. 19:00 UTC was the peak of the last 48 hours, with 29 players on average.

How does private events rank against other Rust servers?

Player hours over the past week put private events at #3,505, among the top 16% of ranked servers.

Wipe schedule

What does wipe day look like on private events?

The busiest point of its recent wipes averaged 17 players. 25 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 67% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on private events?

The wipes on private events come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 18 hours.

Settings and map

What are the rules and settings on private events?

You will not find a gather rate in the name private events. The group limit is 60 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Which map does private events run?

A procedural map of size 3,500 with seed 1862422565, generated by the game, is what private events runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include private events?

The Rust Charts lists that carry private events are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on private events mean?

gmrust (Game mode): Standard survival rules apply; mp70 (Max players): The server holds 70 slots; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags private events publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join private events?

Enter client.connect 203.16.163.198:26595 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp70
Max players The server holds 70 slots.
ts60
Group limit Teams are capped at 60.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.