On air · chart position #3,505
private events
Online 203.16.163.198:26595 checked 9m ago
Players
private events
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:05 UTC2d ago | 48 | – | running | 0 |
| Fri 23 Oct, 14:32 UTC5d ago | 2 | held half | 3.1 days | 0 |
| Mon 19 Oct, 16:56 UTC9d ago | 1 | held half | 3.9 days | 0 |
| Wed 7 Oct, 13:23 UTC21d ago | 3 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is private events online, and how reliable is it?
private events is up as you read this. The uptime it reports puts its last restart about 27 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is private events located?
There's no region listed for private events. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 203.16.163.198:26595.
Which version of Rust does private events run?
The build behind private events is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does private events run smoothly?
Never under 79, and 122 server fps on average, is how the last 48 hours went. At its fullest it held 69,669 entities: buildings, deployables and the rest of the world. At most it took 4,475 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is private events?
Right now 0 players are on private events, out of 70 slots. Averaging 1 players across seven days, it reached 48 at most. 19:00 UTC was the peak of the last 48 hours, with 29 players on average.
How does private events rank against other Rust servers?
Player hours over the past week put private events at #3,505, among the top 16% of ranked servers.
Wipe schedule
What does wipe day look like on private events?
The busiest point of its recent wipes averaged 17 players. 25 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 67% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on private events?
The wipes on private events come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 18 hours.
Settings and map
What are the rules and settings on private events?
You will not find a gather rate in the name private events. The group limit is 60 players. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does private events run?
A procedural map of size 3,500 with seed 1862422565, generated by the game, is what private events runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include private events?
The Rust Charts lists that carry private events are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on private events mean?
gmrust (Game mode): Standard survival rules apply; mp70 (Max players): The server holds 70 slots; ts60 (Group limit): Teams are capped at 60; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags private events publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join private events?
Enter client.connect 203.16.163.198:26595 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.