Off air · chart position #11,224
rustsc client test
Offline 203.149.74.189:29010 checked 1h ago
Players
rustsc client test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:33 UTC3h ago | – | – | – | 0 |
| Thu 29 Oct, 00:04 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 21:54 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 21:42 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 21:37 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 21:32 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:21 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 21:12 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 14:32 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 14:17 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 10:33 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 09:40 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:47 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:00 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:01 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:09 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 22:39 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:05 UTC1d ago | – | – | – | 0 |
Similar servers
Quick answers
About the server
Is rustsc client test online, and how reliable is it?
rustsc client test is down at the moment, having last been seen 1 hours ago. 31 of 168 hours is what it managed over the past 7 full days, 18% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is rustsc client test located?
There's no region listed for rustsc client test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 203.149.74.189:29010 is its address.
Which version of Rust does rustsc client test run?
Rust network protocol 2635 and build 168909 on Linux is the version rustsc client test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is rustsc client test?
Last seen 1 hours ago, rustsc client test is currently offline. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 09:00 UTC drew the most, at 1 players on average.
How does rustsc client test rank against other Rust servers?
The top 50% of ranked servers includes rustsc client test, at #11,224 on player hours for the last week.
Wipe days
What is the wipe schedule on rustsc client test?
None of the resets on rustsc client test is a wipe. It keeps no wipe schedule, and a new world comes every few hours.
Rules and world
What are the rules and settings on rustsc client test?
The name rustsc client test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does rustsc client test run?
A procedural map, generated by the game, is what rustsc client test runs.
Lists and filters
Which Rust Charts lists and filters include rustsc client test?
These Rust Charts lists include rustsc client test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on rustsc client test mean?
These are the tags rustsc client test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join rustsc client test?
Press F1 in Rust to open the console and type client.connect 203.149.74.189:29010. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.