Off air · chart position #5,802
S.O.S.Au/NZ (.Shoot.on.Sight.)
Offline 203.12.3.54:28015 checked 12h ago
Players
S.O.S.Au/NZ (.Shoot.on.Sight.)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:35 UTC, in 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:35 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 03:13 UTC11d ago | 1 | held half | 4.6 days | 0 |
| Thu 15 Oct, 22:53 UTC13d ago | 1 | held half | 2.2 days | 0 |
| Sat 10 Oct, 05:34 UTC18d ago | 1 | held half | 5.7 days | 0 |
| Sat 3 Oct, 13:45 UTC25d ago | 1 | held half | 6.7 days | 0 |
| Thu 1 Oct, 23:01 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 02:34 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Sat 19 Sep, 03:02 UTC40d ago | 1 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 22:54 UTC41d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is S.O.S.Au/NZ (.Shoot.on.Sight.) online, and how reliable is it?
You will not get on S.O.S.Au/NZ (.Shoot.on.Sight.) just now: it is offline, last seen 12 hours ago. The uptime it reports puts its last restart about 14 hours ago. 54 of 168 hours is what it managed over the past 7 full days, 32% of the time. Rust Charts has tracked it since 17 September 2026.
Where is S.O.S.Au/NZ (.Shoot.on.Sight.) located?
No region tag is published by S.O.S.Au/NZ (.Shoot.on.Sight.), but its name points to Oceania. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 203.12.3.54:28015 is its address.
Which version of Rust does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
The build behind S.O.S.Au/NZ (.Shoot.on.Sight.) is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does S.O.S.Au/NZ (.Shoot.on.Sight.) run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 60. Buildings, deployables and all the rest of the world came to as many as 125,128 entities. Memory use peaked at 3,490 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is S.O.S.Au/NZ (.Shoot.on.Sight.)?
S.O.S.Au/NZ (.Shoot.on.Sight.) is offline at the moment; the last sighting was 12 hours ago. Over the last week it averaged 1 players; the high point was 3. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 2 players.
How does S.O.S.Au/NZ (.Shoot.on.Sight.) rank against other Rust servers?
In the seven-day player hours table, S.O.S.Au/NZ (.Shoot.on.Sight.) is #5,802, inside the top 26% of all ranked servers.
Wipes and resets
What does wipe day look like on S.O.S.Au/NZ (.Shoot.on.Sight.)?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The tag sets the prediction for S.O.S.Au/NZ (.Shoot.on.Sight.), as too few of its wipes are on record to confirm the schedule. Thursday 29 October at 18:35 UTC is when the next wipe is due. The world in play was made 6 days 8 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The name S.O.S.Au/NZ (.Shoot.on.Sight.) carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does S.O.S.Au/NZ (.Shoot.on.Sight.) run?
The map on S.O.S.Au/NZ (.Shoot.on.Sight.) is procedural, size 4,680, seed 23102026, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include S.O.S.Au/NZ (.Shoot.on.Sight.)?
The Rust Charts lists that carry S.O.S.Au/NZ (.Shoot.on.Sight.) are: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on S.O.S.Au/NZ (.Shoot.on.Sight.) mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags S.O.S.Au/NZ (.Shoot.on.Sight.) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join S.O.S.Au/NZ (.Shoot.on.Sight.)?
Enter client.connect 203.12.3.54:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.