Off air · chart position #16,593
mainfighter.com - Private Idots Rust
Offline 202.128.116.177:28025 checked 33d ago
Players
mainfighter.com - Private Idots Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is mainfighter.com - Private Idots Rust online, and how reliable is it?
You will not get on mainfighter.com - Private Idots Rust just now: it is offline, last seen 33 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is mainfighter.com - Private Idots Rust located?
No region is published by mainfighter.com - Private Idots Rust. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 202.128.116.177:28025.
Which version of Rust does mainfighter.com - Private Idots Rust run?
The build behind mainfighter.com - Private Idots Rust is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is mainfighter.com - Private Idots Rust?
mainfighter.com - Private Idots Rust is offline at the moment; the last sighting was 33 days 13 hours ago.
How does mainfighter.com - Private Idots Rust rank against other Rust servers?
In the seven-day player hours table, mainfighter.com - Private Idots Rust is #16,593, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on mainfighter.com - Private Idots Rust?
Too few wipes on record for mainfighter.com - Private Idots Rust to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 51 days 10 hours.
How it is set up
What are the rules and settings on mainfighter.com - Private Idots Rust?
No gather rate appears in the name mainfighter.com - Private Idots Rust. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does mainfighter.com - Private Idots Rust run?
mainfighter.com - Private Idots Rust runs a procedural map of size 4,300 with seed 1781256870, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include mainfighter.com - Private Idots Rust?
These Rust Charts lists include mainfighter.com - Private Idots Rust: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on mainfighter.com - Private Idots Rust mean?
These are the tags mainfighter.com - Private Idots Rust makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1337 (Max players): The server holds 1,337 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join mainfighter.com - Private Idots Rust?
The console is behind F1 in Rust: enter client.connect 202.128.116.177:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://mainfighter.com for its website.