Off air · chart position #16,965
Oil Trainer - Local Development
Offline 2.59.158.100:28015 checked 30d ago
Players
Oil Trainer - Local Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Oil Trainer - Local Development online, and how reliable is it?
Right now Oil Trainer - Local Development is not running; the last sighting was 30 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 27 September 2026.
Where is Oil Trainer - Local Development located?
From Oil Trainer - Local Development, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 2.59.158.100:28015 is its address.
Which version of Rust does Oil Trainer - Local Development run?
The build behind Oil Trainer - Local Development is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Oil Trainer - Local Development?
Oil Trainer - Local Development is offline at the moment; the last sighting was 30 days 13 hours ago.
How does Oil Trainer - Local Development rank against other Rust servers?
In the seven-day player hours table, Oil Trainer - Local Development is #16,965, inside the top 72% of all ranked servers.
Wipe days
What is the wipe schedule on Oil Trainer - Local Development?
Oil Trainer - Local Development's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 13 hours.
How it is set up
What are the rules and settings on Oil Trainer - Local Development?
No gather rate appears in the name Oil Trainer - Local Development. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Oil Trainer - Local Development run?
Generated by the game, the map on Oil Trainer - Local Development is procedural.
Tags explained
Which Rust Charts lists and filters include Oil Trainer - Local Development?
These Rust Charts lists include Oil Trainer - Local Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oil Trainer - Local Development mean?
These are the tags Oil Trainer - Local Development makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp6 (Max players): It has 6 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Oil Trainer - Local Development?
Enter client.connect 2.59.158.100:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.