Rust Charts35,785 playing · live

Off air · chart position #16,965

Oil Trainer - Local Development

Offline 2.59.158.100:28015 checked 30d ago

moddedoxide
Launch Rust and join
0/ 6
players now
0% full
0
7-day average
peak –
#16,965
rank
top 72%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Oil Trainer - Local Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is Oil Trainer - Local Development online, and how reliable is it?

Right now Oil Trainer - Local Development is not running; the last sighting was 30 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 27 September 2026.

Where is Oil Trainer - Local Development located?

From Oil Trainer - Local Development, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 2.59.158.100:28015 is its address.

Which version of Rust does Oil Trainer - Local Development run?

The build behind Oil Trainer - Local Development is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Oil Trainer - Local Development?

Oil Trainer - Local Development is offline at the moment; the last sighting was 30 days 13 hours ago.

How does Oil Trainer - Local Development rank against other Rust servers?

In the seven-day player hours table, Oil Trainer - Local Development is #16,965, inside the top 72% of all ranked servers.

Wipe days

What is the wipe schedule on Oil Trainer - Local Development?

Oil Trainer - Local Development's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 13 hours.

How it is set up

What are the rules and settings on Oil Trainer - Local Development?

No gather rate appears in the name Oil Trainer - Local Development. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Oil Trainer - Local Development run?

Generated by the game, the map on Oil Trainer - Local Development is procedural.

Tags explained

Which Rust Charts lists and filters include Oil Trainer - Local Development?

These Rust Charts lists include Oil Trainer - Local Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oil Trainer - Local Development mean?

These are the tags Oil Trainer - Local Development makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp6 (Max players): It has 6 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Oil Trainer - Local Development?

Enter client.connect 2.59.158.100:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp6
Max players It has 6 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.