Off air · chart position #15,247
events
Offline 2.27.52.157:28230 checked 10d ago
Players
events
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is events online, and how reliable is it?
Right now events is not running; the last sighting was 10 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 18 October 2026.
Where is events located?
There's no region listed for events. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 2.27.52.157:28230.
Which version of Rust does events run?
Rust network protocol 2634 and build 167781 on Windows is the version events runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is events?
Last seen 10 days 7 hours ago, events is currently offline.
How does events rank against other Rust servers?
Player hours over the past week put events at #15,247, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on events?
events's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 10 days 7 hours.
Settings and map
What are the rules and settings on events?
No gather rate appears in the name events. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does events run?
Generated by the game, the map on events is procedural.
Tag guide
Which Rust Charts lists and filters include events?
The Rust Charts lists that carry events are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on events mean?
These are the tags events makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join events?
The console is behind F1 in Rust: enter client.connect 2.27.52.157:28230 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.