Off air · chart position #15,247
loot
Offline 2.27.52.157:28220 checked 9d ago
Players
loot
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is loot online, and how reliable is it?
Right now loot is not running; the last sighting was 9 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 18 October 2026.
Where is loot located?
From loot, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 2.27.52.157:28220.
Which version of Rust does loot run?
The build behind loot is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is loot?
loot is offline at the moment; the last sighting was 9 days 2 hours ago.
How does loot rank against other Rust servers?
The top 69% of ranked servers includes loot, at #15,247 on player hours for the last week.
Wipes and resets
What is the wipe schedule on loot?
loot's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 9 days 3 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on loot?
You will not find a gather rate in the name loot. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does loot run?
Generated by the game, the map on loot is procedural.
Tags explained
Which Rust Charts lists and filters include loot?
The Rust Charts lists that carry loot are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on loot mean?
These are the tags loot makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join loot?
The console is behind F1 in Rust: enter client.connect 2.27.52.157:28220 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.