On air · chart position #15,351
LastShelters
Online 2.24.141.30:28015 checked 13m ago
Players
LastShelters
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:36 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LastShelters online, and how reliable is it?
LastShelters is up as you read this. The uptime it reports puts its last restart about 11 days 5 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 23 September 2026.
Where is LastShelters located?
From LastShelters, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 2.24.141.30:28015 is its address.
Which version of Rust does LastShelters run?
Rust network protocol 2634 and build 167584 on Linux is the version LastShelters runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does LastShelters run smoothly?
Never under 2, and 26 server fps on average, is how the last 48 hours went. At its fullest it held 120,788 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,950 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is LastShelters?
LastShelters has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.
How does LastShelters rank against other Rust servers?
The top 69% of ranked servers includes LastShelters, at #15,351 on player hours for the last week.
Wipes and resets
What does wipe day look like on LastShelters?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LastShelters?
Once a month is the whole of it: LastShelters wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 7 hours.
Settings and map
What are the rules and settings on LastShelters?
No gather rate appears in the name LastShelters. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does LastShelters run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what LastShelters runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include LastShelters?
These Rust Charts lists include LastShelters: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LastShelters mean?
The game's server browser sees these tags from LastShelters: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join LastShelters?
Enter client.connect 2.24.141.30:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.