Off air · chart position #16,001
Local Test Server
Offline 2.134.73.108:28015 checked 24d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:37 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:24 UTC26d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Local Test Server is down at the moment, having last been seen 24 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Local Test Server located?
There's no region listed for Local Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 2.134.73.108:28015 is its address.
Which version of Rust does Local Test Server run?
Rust network protocol 2634 and build 166586 on Windows is the version Local Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Local Test Server?
Local Test Server is offline at the moment; the last sighting was 24 days 8 hours ago.
How does Local Test Server rank against other Rust servers?
The top 71% of ranked servers includes Local Test Server, at #16,001 on player hours for the last week.
Wipe schedule
What does wipe day look like on Local Test Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on Local Test Server?
The record of Local Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 12 hours.
How it is set up
What are the rules and settings on Local Test Server?
You will not find a gather rate in the name Local Test Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Local Test Server run?
The map on Local Test Server is procedural, size 2,000, seed 12345, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Local Test Server?
The Rust Charts lists that carry Local Test Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
gmrust (Game mode): Standard survival rules apply; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Local Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Test Server?
The console is behind F1 in Rust: enter client.connect 2.134.73.108:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.