Rust Charts35,735 playing · live

Off air · chart position #14,433

RFG Troubleshooting

Offline 199.231.185.234:27500 checked 21d ago

vanillamoddedcarbon
Launch Rust and join Website
1/ 40
players now
2% full
0
7-day average
peak –
#14,433
rank
top 65%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RFG Troubleshooting

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:21 UTC21d ago 1 – running 0
Fri 2 Oct, 10:02 UTC26d ago 0 – 5.4 days 0
Sun 27 Sep, 06:36 UTC32d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
From the figures on this page

Quick answers

Host and version

Is RFG Troubleshooting online, and how reliable is it?

RFG Troubleshooting is down at the moment, having last been seen 21 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 26 September 2026.

Where is RFG Troubleshooting located?

From RFG Troubleshooting, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 199.231.185.234:27500.

Which version of Rust does RFG Troubleshooting run?

The build behind RFG Troubleshooting is Rust network protocol 2634 and build 167058, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is RFG Troubleshooting?

RFG Troubleshooting shows as offline now, with its last appearance 21 days 9 hours ago.

How does RFG Troubleshooting rank against other Rust servers?

In the seven-day player hours table, RFG Troubleshooting is #14,433, inside the top 65% of all ranked servers.

Wipe days

What does wipe day look like on RFG Troubleshooting?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RFG Troubleshooting?

The wipes on RFG Troubleshooting come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 13 hours.

Rules and world

What are the rules and settings on RFG Troubleshooting?

No gather rate appears in the name RFG Troubleshooting. The group limit is 12 players. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does RFG Troubleshooting run?

RFG Troubleshooting runs a procedural map of size 3,500 with seed 116945, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Royal Family Gaming FPS+.

Tag guide

Who runs RFG Troubleshooting?

11 other servers we track share the rfgam.ing hostname with RFG Troubleshooting, which points to a common operator.

Which Rust Charts lists and filters include RFG Troubleshooting?

The Rust Charts lists that carry RFG Troubleshooting are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RFG Troubleshooting mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts12 (Group limit): No team can exceed 12; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): Build 167058 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags RFG Troubleshooting publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join RFG Troubleshooting?

Enter client.connect 199.231.185.234:27500 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://royalfamilygaming.com is where its website sits.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players The server holds 40 slots.
ts12
Group limit No team can exceed 12.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167058
Build Build 167058 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.