Off air · chart position #15,427
pllm-test-1
Offline 198.13.252.12:28115 checked 16d ago
Players
pllm-test-1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is pllm-test-1 online, and how reliable is it?
pllm-test-1 is down at the moment, having last been seen 16 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 October 2026.
Where is pllm-test-1 located?
From pllm-test-1, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 198.13.252.12:28115.
Which version of Rust does pllm-test-1 run?
The build behind pllm-test-1 is Rust network protocol 2634 and build 167584, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is pllm-test-1?
Last seen 16 days 15 hours ago, pllm-test-1 is currently offline.
How does pllm-test-1 rank against other Rust servers?
The top 71% of ranked servers includes pllm-test-1, at #15,427 on player hours for the last week.
Wipe schedule
What is the wipe schedule on pllm-test-1?
Too few wipes on record for pllm-test-1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 16 hours.
Rules and world
What are the rules and settings on pllm-test-1?
No gather rate appears in the name pllm-test-1. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does pllm-test-1 run?
The map on pllm-test-1 is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include pllm-test-1?
These Rust Charts lists include pllm-test-1: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test-1 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags pllm-test-1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join pllm-test-1?
The console is behind F1 in Rust: enter client.connect 198.13.252.12:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.