Off air · chart position #15,863
Brett's Rust Development Server
Offline 198.102.229.191:28015 checked 18d ago
Players
Brett's Rust Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Brett's Rust Development Server online, and how reliable is it?
Brett's Rust Development Server is down at the moment, having last been seen 18 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is Brett's Rust Development Server located?
From Brett's Rust Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 198.102.229.191:28015 is its address.
Which version of Rust does Brett's Rust Development Server run?
Rust network protocol 2634 and build 166494 on Windows is the version Brett's Rust Development Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Brett's Rust Development Server?
Brett's Rust Development Server shows as offline now, with its last appearance 18 days 22 hours ago.
How does Brett's Rust Development Server rank against other Rust servers?
The top 72% of ranked servers includes Brett's Rust Development Server, at #15,863 on player hours for the last week.
Wipe days
What is the wipe schedule on Brett's Rust Development Server?
Too few wipes on record for Brett's Rust Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 13 hours.
How it is set up
What are the rules and settings on Brett's Rust Development Server?
The name Brett's Rust Development Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Brett's Rust Development Server run?
A procedural map, generated by the game, is what Brett's Rust Development Server runs.
Tag guide
Which Rust Charts lists and filters include Brett's Rust Development Server?
These Rust Charts lists include Brett's Rust Development Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Brett's Rust Development Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Brett's Rust Development Server?
The console is behind F1 in Rust: enter client.connect 198.102.229.191:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.