Players
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:34 UTC, in 8h. Every Friday at 14:34 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:34 UTC6d ago | 7 | – | running | 3 |
| Fri 16 Oct, 13:45 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:50 UTC20d ago | 5 | held half | 7 days | 2 |
| Thu 1 Oct, 18:00 UTC FW28d ago | 7 | halved by day 5 | 7.8 days | 3 |
| Fri 25 Sep, 15:12 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 7 | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is running. The uptime it reports puts its last restart about 5 hours ago. It stayed up 98% of the last 7 full days, 165 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] located?
There's no region listed for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 195.60.166.227:30015 is its address.
Which version of Rust does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. Joining needs the same protocol on your game; Steam handles the update.
Does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It averaged 54 server fps over the last 48 hours, with a floor of 39. At its fullest it held 149,406 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,819 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
On RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], 0 players are in and 101 slots are the ceiling. Over the last week it averaged 1 players; the high point was 7. Over the past 48 hours, 19:00 UTC drew the most, at 4 players on average.
How does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The top 12% of ranked servers includes RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], at #2,774 on player hours for the last week.
Wipe schedule
What does wipe day look like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
The busiest point of its recent wipes averaged 6 players. 22 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 20% of recent wipes. By day 4.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Friday at 14:34 UTC. The wipe after this one is due Friday 30 October at 14:34 UTC. The world it runs now dates from 6 days 15 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] states a 10x gather rate. Up to 8 players per group, as the game sets by default. You play roleplay, roleplay rules, towns and jobs. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 1709423699, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Charts lists include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: Rust servers filtered by gather rate, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser sees these tags from RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival, in the standard Rust form; mp101 (Max players): 101 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 195.60.166.227:30015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.
