Players
SoloOffline
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is SoloOffline online, and how reliable is it?
SoloOffline is down at the moment, having last been seen 45 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is SoloOffline located?
No region is published by SoloOffline. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 195.3.134.230:28015.
Which version of Rust does SoloOffline run?
The build behind SoloOffline is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is SoloOffline?
SoloOffline is offline at the moment; the last sighting was 45 days 7 hours ago.
Wipe schedule
What is the wipe schedule on SoloOffline?
SoloOffline's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 45 days 8 hours.
How it is set up
What are the rules and settings on SoloOffline?
You will not find a gather rate in the name SoloOffline. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does SoloOffline run?
A procedural map, generated by the game, is what SoloOffline runs.
Tags explained
Which Rust Charts lists and filters include SoloOffline?
The Rust Charts lists that carry SoloOffline are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SoloOffline mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags SoloOffline publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join SoloOffline?
The console is behind F1 in Rust: enter client.connect 195.3.134.230:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.