Off air · chart position #15,591
pllm-test
Offline 195.26.233.151:28015 checked 17d ago
Players
pllm-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is pllm-test online, and how reliable is it?
Right now pllm-test is not running; the last sighting was 17 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 12 October 2026.
Where is pllm-test located?
From pllm-test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 195.26.233.151:28015.
Which version of Rust does pllm-test run?
Rust network protocol 2634 and build 167398 on Linux is what pllm-test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is pllm-test?
pllm-test is offline at the moment; the last sighting was 17 days 22 hours ago.
How does pllm-test rank against other Rust servers?
The top 71% of ranked servers includes pllm-test, at #15,591 on player hours for the last week.
Wipe days
What is the wipe schedule on pllm-test?
pllm-test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 18 days is how long ago its current world was made.
Settings and map
What are the rules and settings on pllm-test?
The name pllm-test carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does pllm-test run?
A procedural map, generated by the game, is what pllm-test runs.
Tag guide
Which Rust Charts lists and filters include pllm-test?
These Rust Charts lists include pllm-test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on pllm-test mean?
The game's server browser sees these tags from pllm-test: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join pllm-test?
Press F1 in Rust to open the console and type client.connect 195.26.233.151:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.