Off air · chart position #12,917
IKS[211 Devblog]
Offline 195.211.99.82:27015 checked 13d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 13 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 October 2026.
Where is IKS[211 Devblog] located?
No region is published by IKS[211 Devblog]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 195.211.99.82:27015 is its address.
Which version of Rust does IKS[211 Devblog] run?
The build behind IKS[211 Devblog] is Rust network protocol 2164, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is IKS[211 Devblog]?
Last seen 13 days 9 hours ago, IKS[211 Devblog] is currently offline.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #12,917, inside the top 60% of all ranked servers.
Wipes and resets
What is the wipe schedule on IKS[211 Devblog]?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 17 days.
Rules and world
What are the rules and settings on IKS[211 Devblog]?
The name IKS[211 Devblog] carries no gather rate. There is no published group limit. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Valve's VAC anti-cheat is not active.
Tag guide
Which Rust Charts lists and filters include IKS[211 Devblog]?
The Rust Charts lists that carry IKS[211 Devblog] are: Modded Rust servers. These filters on the server list bring it up: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] makes public, and the server browser reads them: mp10 (Max players): 10 slots are available; v2164 (Protocol): Protocol 2164: join only if your game matches that version; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Listed as modded because plugins or settings differ from the base game; hb68d7370 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join IKS[211 Devblog]?
Press F1 in Rust to open the console and type client.connect 195.211.99.82:27015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.