On air · chart position #15,339
(Wunders) Dev & Testing
Online 195.201.167.33:28025 checked 4m ago
Players
(Wunders) Dev & Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is (Wunders) Dev & Testing online, and how reliable is it?
Right now (Wunders) Dev & Testing is running. Going by the reported uptime, it restarted roughly 5 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is (Wunders) Dev & Testing located?
There's no region listed for (Wunders) Dev & Testing. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 195.201.167.33:28025 is its address.
Which version of Rust does (Wunders) Dev & Testing run?
Rust network protocol 2635 and build 168909 on Linux is the version (Wunders) Dev & Testing runs. Steam updates your game for you; all you need is the same protocol to join.
Does (Wunders) Dev & Testing run smoothly?
The 48-hour average was 235 server fps; the lowest point was 225. Buildings, deployables and all the rest of the world came to as many as 33,020 entities. Its memory climbed as high as 1,559 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is (Wunders) Dev & Testing?
On (Wunders) Dev & Testing, 0 players are in and 25 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does (Wunders) Dev & Testing rank against other Rust servers?
Player hours over the past week put (Wunders) Dev & Testing at #15,339, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on (Wunders) Dev & Testing?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on (Wunders) Dev & Testing?
Once a month is the whole of it: (Wunders) Dev & Testing wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on (Wunders) Dev & Testing?
You will not find a gather rate in the name (Wunders) Dev & Testing. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does (Wunders) Dev & Testing run?
(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include (Wunders) Dev & Testing?
These Rust Charts lists include (Wunders) Dev & Testing: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on (Wunders) Dev & Testing mean?
These are the tags (Wunders) Dev & Testing makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp25 (Max players): It has 25 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join (Wunders) Dev & Testing?
Press F1 in Rust to open the console and type client.connect 195.201.167.33:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.