Rust Charts61,343 playing · live

On air · chart position #15,339

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 4m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 25
0/ 25
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
26d ago
last wipe
no schedule published
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

(Wunders) Dev & Testing

0on now
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

Server details

Is (Wunders) Dev & Testing online, and how reliable is it?

Right now (Wunders) Dev & Testing is running. Going by the reported uptime, it restarted roughly 5 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is (Wunders) Dev & Testing located?

There's no region listed for (Wunders) Dev & Testing. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 195.201.167.33:28025 is its address.

Which version of Rust does (Wunders) Dev & Testing run?

Rust network protocol 2635 and build 168909 on Linux is the version (Wunders) Dev & Testing runs. Steam updates your game for you; all you need is the same protocol to join.

Does (Wunders) Dev & Testing run smoothly?

The 48-hour average was 235 server fps; the lowest point was 225. Buildings, deployables and all the rest of the world came to as many as 33,020 entities. Its memory climbed as high as 1,559 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is (Wunders) Dev & Testing?

On (Wunders) Dev & Testing, 0 players are in and 25 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does (Wunders) Dev & Testing rank against other Rust servers?

Player hours over the past week put (Wunders) Dev & Testing at #15,339, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on (Wunders) Dev & Testing?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on (Wunders) Dev & Testing?

Once a month is the whole of it: (Wunders) Dev & Testing wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 23 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on (Wunders) Dev & Testing?

You will not find a gather rate in the name (Wunders) Dev & Testing. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does (Wunders) Dev & Testing run?

(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include (Wunders) Dev & Testing?

These Rust Charts lists include (Wunders) Dev & Testing: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on (Wunders) Dev & Testing mean?

These are the tags (Wunders) Dev & Testing makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp25 (Max players): It has 25 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join (Wunders) Dev & Testing?

Press F1 in Rust to open the console and type client.connect 195.201.167.33:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp25
Max players It has 25 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.