Rust Charts45,345 playing · live

Off air · chart position #15,709

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 34d ago

moddedcarbon
Launch Rust and join Website
0/ 1
players now
0% full
0
7-day average
peak –
#15,709
rank
top 71%
35d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Sperrzone Staging Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 06:52 UTC35d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
From the figures on this page

Quick answers

About the server

Is Sperrzone Staging Test online, and how reliable is it?

You will not get on Sperrzone Staging Test just now: it is offline, last seen 34 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.

Where is Sperrzone Staging Test located?

No region is published by Sperrzone Staging Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 195.201.109.240:28035.

Which version of Rust does Sperrzone Staging Test run?

Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Sperrzone Staging Test?

Sperrzone Staging Test is offline at the moment; the last sighting was 34 days 19 hours ago.

How does Sperrzone Staging Test rank against other Rust servers?

Player hours over the past week put Sperrzone Staging Test at #15,709, among the top 71% of ranked servers.

Wipe schedule

What does wipe day look like on Sperrzone Staging Test?

Its recent wipes peaked at an average of 2 players. 2 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Sperrzone Staging Test?

Sperrzone Staging Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 35 days 1 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Sperrzone Staging Test?

No gather rate appears in the name Sperrzone Staging Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Sperrzone Staging Test run?

A procedural map of size 3,000 with seed 1, generated by the game, is what Sperrzone Staging Test runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include Sperrzone Staging Test?

The Rust Charts lists that carry Sperrzone Staging Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Sperrzone Staging Test mean?

These are the tags Sperrzone Staging Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165590 (Build): This server reports build 165590; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Sperrzone Staging Test?

The console is behind F1 in Rust: enter client.connect 195.201.109.240:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://discord.com/invite/sperrzone for its website.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165590
Build This server reports build 165590.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.