Players
Sperrzone Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Sperrzone Staging Test online, and how reliable is it?
You will not get on Sperrzone Staging Test just now: it is offline, last seen 34 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is Sperrzone Staging Test located?
No region is published by Sperrzone Staging Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 195.201.109.240:28035.
Which version of Rust does Sperrzone Staging Test run?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Sperrzone Staging Test?
Sperrzone Staging Test is offline at the moment; the last sighting was 34 days 19 hours ago.
How does Sperrzone Staging Test rank against other Rust servers?
Player hours over the past week put Sperrzone Staging Test at #15,709, among the top 71% of ranked servers.
Wipe schedule
What does wipe day look like on Sperrzone Staging Test?
Its recent wipes peaked at an average of 2 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Sperrzone Staging Test?
Sperrzone Staging Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 35 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Sperrzone Staging Test?
No gather rate appears in the name Sperrzone Staging Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Sperrzone Staging Test run?
A procedural map of size 3,000 with seed 1, generated by the game, is what Sperrzone Staging Test runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Sperrzone Staging Test?
The Rust Charts lists that carry Sperrzone Staging Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Sperrzone Staging Test mean?
These are the tags Sperrzone Staging Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165590 (Build): This server reports build 165590; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Sperrzone Staging Test?
The console is behind F1 in Rust: enter client.connect 195.201.109.240:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://discord.com/invite/sperrzone for its website.
