Off air · chart position #13,171
IKS[211 Devblog]
Offline 195.189.98.120:27015 checked 8d ago
Players
IKS[211 Devblog]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is IKS[211 Devblog] online, and how reliable is it?
Right now IKS[211 Devblog] is not running; the last sighting was 8 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 October 2026.
Where is IKS[211 Devblog] located?
There's no region listed for IKS[211 Devblog]. Rust Charts shows the location a server claims, not where the machine actually is. 195.189.98.120:27015 is its address.
Which version of Rust does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is the version IKS[211 Devblog] runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is IKS[211 Devblog]?
Last seen 8 days 10 hours ago, IKS[211 Devblog] is currently offline.
How does IKS[211 Devblog] rank against other Rust servers?
In the seven-day player hours table, IKS[211 Devblog] is #13,171, inside the top 59% of all ranked servers.
Wipes and resets
What is the wipe schedule on IKS[211 Devblog]?
The record of IKS[211 Devblog]'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on IKS[211 Devblog]?
You will not find a gather rate in the name IKS[211 Devblog]. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include IKS[211 Devblog]?
The Rust Charts lists that carry IKS[211 Devblog] are: Modded Rust servers. These filters on the server list bring it up: Type: Modded.
What do the server tags on IKS[211 Devblog] mean?
The game's server browser sees these tags from IKS[211 Devblog]: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Protocol 2164: join only if your game matches that version; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): Plugins or changed settings put this server under Modded; hb68d7370 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join IKS[211 Devblog]?
Enter client.connect 195.189.98.120:27015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.