Rust Charts40,309 playing · live

On air · chart position #15,339

RR Physgun DEV

Online NA · uk1 194.69.160.15:28043 checked 8m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69% · #1509 in NA
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RR Physgun DEV

0on now
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:12 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
27 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
14 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
4 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
2 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
7 / 90
From the figures on this page

Quick answers

Host and version

Is RR Physgun DEV online, and how reliable is it?

You will find RR Physgun DEV online at this moment. About 16 days 20 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is RR Physgun DEV located?

In North America, according to its NA tag, sits RR Physgun DEV, with region code uk1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 194.69.160.15:28043.

Which version of Rust does RR Physgun DEV run?

Rust network protocol 2634 and build 167584 on Linux is the version RR Physgun DEV runs. Steam updates your game for you; all you need is the same protocol to join.

Does RR Physgun DEV run smoothly?

Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 15,984 entities: buildings, deployables and the rest of the world. At most it took 2,696 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is RR Physgun DEV?

RR Physgun DEV has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.

How does RR Physgun DEV rank against other Rust servers?

The last seven days of player hours put RR Physgun DEV at #15,339, top 69% of ranked servers, and #1,509 in North America.

Wipes and resets

What does wipe day look like on RR Physgun DEV?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on RR Physgun DEV?

Too few wipes on record for RR Physgun DEV to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 22 hours.

Rules and world

What are the rules and settings on RR Physgun DEV?

You will not find a gather rate in the name RR Physgun DEV. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does RR Physgun DEV run?

RR Physgun DEV runs a procedural map of size 1,500 with seed 1234567, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Who runs RR Physgun DEV?

18 other servers we track share the joinmyga.me hostname with RR Physgun DEV, which points to a common operator.

Which Rust Charts lists and filters include RR Physgun DEV?

The Rust Charts lists that carry RR Physgun DEV are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RR Physgun DEV mean?

gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $ruk1 (Region code): The region code reads uk1; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America — that's the set of tags RR Physgun DEV publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join RR Physgun DEV?

The console is behind F1 in Rust: enter client.connect 194.69.160.15:28043 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167584
Build This server reports build 167584.
ptrak
Networking RakNet is the network layer here, the game's default.
$ruk1
Region code The region code reads uk1.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.